Edit history:
PresJPolk: 2013-01-25 10:51:55 pm
PresJPolk: 2013-01-25 10:27:27 pm
PresJPolk: 2013-01-25 10:24:17 pm
http://redcandle.us/adventure-of-link/categories/
Also, say hello to Any% No Door Fairying, 1CC.
Quote:
100% All Keys, 1CC
The player has to get all spells, all heart containers, all magic containers (as all are needed to get the Thunder spell anyway), all sword techniques, and all permanent items (1ups not included). Maximum leveling is not required. Deaths are allowed, but continuing after Game Over or Up+A is not allowed. Also, the player must have gotten a key for every door he uses, or for every door he get past by other means. Most notably: walking on the ceiling over a door still requires the player to have gotten a key for that door, and using the Fairy spell to get through a door without a key is forbidden.
Timing begins when the player gains control of Link in North Palace, and timing ends when the player loses control of Link shortly after defeating the Shadow.
The player has to get all spells, all heart containers, all magic containers (as all are needed to get the Thunder spell anyway), all sword techniques, and all permanent items (1ups not included). Maximum leveling is not required. Deaths are allowed, but continuing after Game Over or Up+A is not allowed. Also, the player must have gotten a key for every door he uses, or for every door he get past by other means. Most notably: walking on the ceiling over a door still requires the player to have gotten a key for that door, and using the Fairy spell to get through a door without a key is forbidden.
Timing begins when the player gains control of Link in North Palace, and timing ends when the player loses control of Link shortly after defeating the Shadow.
Also, say hello to Any% No Door Fairying, 1CC.
Quote:
Any% No Door Fairying, 1CC
The rules are that one can get or skip any permanent items, sword techniques, or spells, as long as you start from a new game and win the game. Deaths are allowed, but continuing after Game Over or Up+A are not allowed. The player is not allowed to use the Fairy spell to get through a door without a key. Casting the Fairy spell while out of bounds (e.g. the Thunderbird Skip) is disallowed by convention.
Timing begins when the player gains control of Link in North Palace, and timing ends when the player loses control of Link shortly after defeating the Shadow.
The rules are that one can get or skip any permanent items, sword techniques, or spells, as long as you start from a new game and win the game. Deaths are allowed, but continuing after Game Over or Up+A are not allowed. The player is not allowed to use the Fairy spell to get through a door without a key. Casting the Fairy spell while out of bounds (e.g. the Thunderbird Skip) is disallowed by convention.
Timing begins when the player gains control of Link in North Palace, and timing ends when the player loses control of Link shortly after defeating the Shadow.
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