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PresJPolk: 2013-01-25 10:51:55 pm
PresJPolk: 2013-01-25 10:27:27 pm
PresJPolk: 2013-01-25 10:24:17 pm
http://redcandle.us/adventure-of-link/categories/


Quote:
100% All Keys, 1CC

The player has to get all spells, all heart containers, all magic containers (as all are needed to get the Thunder spell anyway), all sword techniques, and all permanent items (1ups not included). Maximum leveling is not required.  Deaths are allowed, but continuing after Game Over or Up+A is not allowed. Also, the player must have gotten a key for every door he uses, or for every door he get past by other means. Most notably: walking on the ceiling over a door still requires the player to have gotten a key for that door, and using the Fairy spell to get through a door without a key is forbidden.

Timing begins when the player gains control of Link in North Palace, and timing ends when the player loses control of Link shortly after defeating the Shadow.


Also, say hello to Any% No Door Fairying, 1CC.

Quote:
Any% No Door Fairying, 1CC

The rules are that one can get or skip any permanent items, sword techniques, or spells, as long as you start from a new game and win the game. Deaths are allowed, but continuing after Game Over or Up+A are not allowed. The player is not allowed to use the Fairy spell to get through a door without a key.  Casting the Fairy spell while out of bounds (e.g. the  Thunderbird Skip) is disallowed by convention.

Timing begins when the player gains control of Link in North Palace, and timing ends when the player loses control of Link shortly after defeating the Shadow.
Thread title:  
SO basically, you took ER category and forbid game overs, correct?
Edit history:
Svenne: 2013-02-12 12:24:51 pm
No game-overs, no fairy through doors unless you got a key which is only useful for a door that leads to a treasure so you can cancel the "holding up" animation. Pause buffering in the out-world is now allowed and if you manage to fall on the roof in palace 6, you are allowed to continue going right. TG wanted you to jump down from the roof as quickly as possible but seeing how you already got the Big Key by that time, it feels just weird backtracking to open a door you really don't have to.

I had nothing to do with the changes! :) My english probably suck so PresJPolk might have to explain more! :3

Quote from Zeo:
SO basically, you took ER category and forbid game overs, correct?

We already forbade gameovers.

What we changed were the TG timing (shifted it to SDA timing) and the TG ban on pause buffering and ceiling walking (shifted it to SDA rules).